Showing 221 to 240 of 278 results

  • The Navy of the Celestian Empire is the brainchild of Empress Shinzua, who as Speaker of the fleets quickly moved to control all aspects of nautical warfare in addition to her originally more prosaic areas of responsibility. The Empire is considered a global naval power, especially after their victories at Tsushima and Myeongnyang during the Anglo-Russian Korean Expedition. All of the coastal nations of the Empire design, build and crew their own sea-going vessels, but all ultimately serve the Blazing Sun. Warships are a source of great pride within the Empire, and the expansion of their borders necessitates deploying them more visibly, something that has been welcomed by the Empire's Admiralty.

    The warships of China are the most numerous in the Empire's navy. Their prow mounted chemical flame cannons, known as Huoqiang, make them formidable in any conflict and Chinese ships form the core of most of the Empire's Battlefleets. The cruisers of the Chinese mount the deadly Huoqiang along with a mix of heavy guns and rockets. The crews of the Shanghai frigates are extensively drilled in working in large squadrons and can coordinate attacks with devastating effect. With the glut of manpower at its command, China's shipyards are capable of churning out large numbers of cruisers and frigates giving it dominance in naval affairs countered only by the elite vessels of Japan.

    The Empire Frontline Squadrons kit builds seven multi-part plastic and resin miniatures;

    • 2x Jian Class Cruisers: Each Cruiser can alternatively be built as either Dao, Meru or Wusong Class
    • 4x Shanghai Class Frigates

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    Backorder

    MSRP $42.00

    Released on May 28, 2021

    $35.99

  • The colossus that is the Commonwealth is able to draw on the massive resources available to mother Russia in order to build, not only its railways, industrial centres and power plants; but also battleships, airships, tanks and other machines of war in great numbers. The vast New Admiralty Shipyard in Saint Petersburg stretches for almost a mile along the banks of the River Neva, and the forges and factories are constantly producing vessels of all classes. The newer yard located on Vasilyevsky Island, at the mouth of the Neva is almost as industrious, but this newer facility is focused on the most modern of the Commonwealth’s designs. Less than 20 miles west of Saint Petersburg is the Kronstadt Naval Plant. Further south, on the Black Sea sits Sevastopol, a city founded for the sole purpose of building ships for the Commonwealth.

    All of these industrial centres, along with a myriad of smaller ones, are able to produce significant numbers of warships every year. This is how the might of the Commonwealth has been growing so rapidly of late. The ships of the Commonwealth are constructed of thick hulls and heavy armour, while advanced engines ensure they are still able to keep pace with ships of other nations. Commonwealth naval engineers specialise in the latest ablative armour, and have retro-fitted it to almost all of their legacy fleet.

    Though the Commonwealth places less emphasis on air support than the other Great Powers, they still appreciate its uses in achieving victory. The Mozhayski Fleet Carriers are integral to this combined arms doctrine and the expansive internal spaces for officers make them preferred command ships for Commodores. Typically accompanying these large carriers are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy’s path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.

    The Mozhayski Battlefleet Set builds five multi-part plastic and resin miniatures and 4 Tokens;

    • 1x Mozhayski Class Fleet Carrier
    • 2x Khatanga Class Cruisers
    • Each Cruiser can alternatively be built as either a Morosko or Pravda Class
    • 2x Stoletov Class Ekranoplan
    • 4x SRS Tokens

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    2 Available

    MSRP $67.00

    Released on May 28, 2021

    $56.99

  • Ichiko Kuga is a member of the Japanese spirit walkers known as the Nekomata. She acts as their leader, Komanu Rayon's adviser and close companion. A deeply spiritual fighter, Kuga has the closest connection to other Kami than her kin. After travelling to the Lost World in Antarctica, Kuga used this spiritual empathy to form a connection with one of the exotic species she encountered there. Akarui is a small, timid feline that, when imbued with the spirit of the Kami, increases in his size and ferocity. Akarui permits Kuga to ride him into battle when he has assumed this larger form and the pair make a formidable fighting team.

    The Legendary Ichiko Kuga kit contains one multi-part resin miniature

    • 1x Legendary Ichiko Kuga
    • 1x Base

    Please note: Miniature is supplied unpainted and some assembly will be required. Character Unit Cards are not included and can be found on the Wild West Exodus website.

    MSRP $37.57

    Released on May 28, 2021

    $26.25 $29.17

  • The Imperium war machine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place.

    The Imperium Frontline Squadrons kit builds eight multi-part plastic miniatures;

    • 2x Imperium Cruisers (Each Cruiser can be built as either Blucher, Augustus or Schaumburg Class)
    • 4x Imperium Arminius Frigates

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    Backorder

    MSRP $42.00

    Released on April 24, 2021

    $35.99

  • The Navy of the Celestian Empire is the brainchild of Empress Shinzua, who as Speaker of the fleets quickly moved to control all aspects of nautical warfare in addition to her originally more prosaic areas of responsibility. The Empire is considered a global naval power, especially after their victories at Tsushima and Myeongnyang during the Anglo-Russian Korean Expedition. All of the coastal nations of the Empire design, build and crew their own sea-going vessels, but all ultimately serve the Blazing Sun. Warships are a source of great pride within the Empire, and the expansion of their borders necessitates deploying them more visibly, something that has been welcomed by the Empire's Admiralty.

    The warships of China are the most numerous in the Empire's navy. Their prow mounted chemical flame cannons, known as Huoqiang, make them formidable in any conflict and Chinese ships form the core of most of the Empire's Battlefleets. The Ning Jing class Battleship is a versatile vessel and, like a lot of Chinese vessels, tends to favour rocket battery salvos to the more traditional heavy gun batteries. The crews are all well trained in the use of these weapons and once a target has been marked by an initial salvo the rest seldom miss their targets. Developed in the same shipyards, Yangtze Command Ships are a rarer sister-class. The Yangtze eschews two of the heavy turrets and instead mounts a trio of high calibre, long-barrelled ordnance known as Erlang Shen which can cripple enemy vessels and shore defences alike.

    The cruisers of the Chinese also mount the deadly Huoqiang along with a mix of heavy guns and rockets. The crews of the Shanghai frigates are extensively drilled in working in large squadrons and can coordinate attacks with devastating effect. With the glut of manpower at its command, China's shipyards are capable of churning out large numbers of cruisers and frigates giving it dominance in naval affairs countered only by the elite vessels of Japan.

    The Ning Jing Battlefleet Set kit builds seven multi-part plastic and resin miniatures;

    • 1x Ning Jing Class Battleship (The Battleship can alternatively be built as a Yangtze Class)
    • 2x Jian Class Cruisers (Each Cruiser can alternatively be built as either Dao, Meru or Wusong Class)
    • 4x Shanghai Class Frigates

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    Backorder

    MSRP $67.00

    Released on April 24, 2021

    $56.99

  • Salvaged by the crew of HMS Nautilus from an Enlightened vessel adrift in the Mediterranean, Drum was discovered in a shipping container marked as 'Aberrant Technology' - likely to be examined and disassembled. This large Automata was apparently built for mechanised labour but Erasmus Darwin made the contraption his own personal project, tinkering for hours on end. He envisaged the machine being used by the Nautilus to operate in the deepest parts of the oceans where no human can travel safely, let alone explore or recover wreckage. After several weeks, Darwin managed to coax the temperamental machine back to full operational capacity albeit with more than a handful of glitches. His barrel-like carapace earned him the nickname of 'Drum' and it was clear that he exhibited a sense of self-awareness that Erasmus and the other engineers had never seen in any Automata before. Fascinated as to the nature of this 'personality', Captain Nimue offered the Automata the opportunity to join her crew. Surprised at being treated like a human, Drum paused momentarily before enthusiastically choosing to stay and make the Nautilus his home.

    Drum is naturally very resilient, having a 'skin' of thick brass and copper, and its strength is that of ten men. While seemingly a gentle giant where the crew of the Nautilus are concerned, he has no compunction in enthusiastically defending himself or his allies in combat. Drum can often be found stationary on the bridge of the Nautilus in an unending vigil, though if the word is given he is happy to venture off the vessel and join the crew in their adventures on land or as part of a boarding party. The Captain's favourite trick is to have Drum walk along the seabed to the far side of a ship while the ship's Chowkidar marines begin boarding actions, only for Drum to ascend on the far side of the enemy deck and cause havoc from this unexpected quarter.

    The Drum of the Nautilus kit contains one multi-part resin miniature:

    • 1x Drum of the Nautilus
    • 1x Base

    Please note: Miniature is supplied unpainted and some assembly will be required. Character Unit Cards are not included and can be found on the Wild West Exodus website.

    MSRP $29.52

    Released on April 24, 2021

    $29.52

  • The Imperium warmachine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place.

    Over a hundred and fifty Elector-type hulls have been constructed from the fleet yards at Kiel and Wilhelmshaven. Many of these operate today as Elector class Battleships, the mainstay of the Imperium navy. One in ten Elector hulls are of a suitable quality for further reinforcement and outfitting to become a Kaiser class Heavy Battleship. Often the last thing seen by a target abeam of these vessels, the Kaiser’s Salute is a full volley from her Heavy Volt Gun Batteries to Port or Starboard. Some vessels, such as the Heidelberg Class Battlecruiser carry their own locomotives with them in order to ensure fast and efficient loading, unloading and refitting at whatever port they visit. In addition to this pair of Bavarian Adler class engines, Heidelberg Battlecruisers have expansive logistics staff and control centres to help conduct successful military operations.

    The Elector Battlefleet Set kit builds seven multi-part plastic and resin miniatures;

    • 1x Elector Class Battleship (Each Battleship can alternatively be built as either SMS Brandenburg, Heidelberg, SMS Holtzendorff, Kaiser or SMS Tirpitz Class)
    • 2x Blucher Class Cruisers (Each Cruiser can alternatively be built as either Augustus or Schaumburg Class)
    • 4x Arminius Class Frigates

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    Backorder

    MSRP $67.00

    Released on March 27, 2021

    $56.99

  • Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

    The Dystopian Wars Rules & Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Battlefleet (or two) and you are ready to start clashing against your opponents on the high seas.

    The Dystopian Wars Rules & Gubbins Set contains:

    • 1x Rule Book
    • 1x Victory & Valour card Decks
    • 60 Cards in each deck
    • 1x Template Set
    • 20x Action Dice
    • 6x Critical Dice
    • 1x Condition token sets

    Please note: Printed materials are supplied in English.

    MSRP $40.00

    Released on March 27, 2021

    $32.00

  • The Ainu people of Rishiri island have ever been an insular and reclusive people, their way of life unchanged for generations. The inhabitants of the island did not often trade with their neighbours on Hokkaido and avoided all contact with their fellow Japanese on the southern Islands despite technically being under the rule of Empress Shinzua. For generations they maintained a peaceful life in devotion to the Kami, spirits of nature that can be found in every rock, tree and animal on Rishiri.

    In ages past the Ainu were said to be part of a nation of tribes spanning the world, but such affiliation is a thing of legend and faded memory. This heritage, however, formed a solid bond between the people of the island and their environment. As they fished and hunted in the shadow of the dormant volcano, Rishiri-fuji, a small number of the Ainu demonstrated the incredible ability to merge with powerful feline kami and transform their bodies into an amalgam of man and beast. Such individuals became known as the Nekomata.

    It is believed that there are a total of twelve willing Kami that joined to make the Nekomata. Certainly there have never been more than twelve Nekomata at any one time. As a rite of passage, every Ainu man or woman must undertake the long trek to the summit of Rishiri-Fuji to endure the elements and commune with the Kami who are said to dwell in the winds of the summit. On their return, sometimes a man or woman is not as before. They are physically transformed into a Nekomata. The spirit of a Kami now dwells within them, forever bound to their soul as long as they draw breath. Some believe that only those who carry the blood of the Okhotsk people, ancient ancestors to the Ainu, can be merged in this way but such heritage is a mystery to many and is only clear after their walk with the spirits. These physical changes include accelerated hair growth, similar to animal fur, an increase in body mass, strength, stamina and agility. This makes the Nekomata formidable warriors. Once transformed the youth will assume the name of the specific Kami their personality will be altered as much as their bodies, even some memories of former incarnations of that Nekomata are carried over giving continuity and a link to the time of the Warrior Nation centuries ago.

    It was Komanu Rayon, a noble and wise warrior and defacto leader of the Nekomata, who bent the knee to the Blazing Sun to allow his companions and the other Ainu to live with a degree of autonomy within the Celestian Empire. In exchange, Shinzua and her Court can call upon the Nekomata to serve with their very specific talents. The Jade Throne has sent the Nekomata across the globe on assignments of critical importance such as their successful incursion into the Union Badlands to bring the Emissary of the Blazing Sun, Nakano Gozen to establish a dialogue with Raven Spirit and his people. Most recently, Komanu Rayon has led a small group of Nekomata to aid the Empire expeditionary force sent to the frozen southlands. In this Lost World, the Nekomata act as trackers, scouts and assassins, hunting down the enemies of the Empire.

    Ichiko Kuga is Rayon's right hand, adviser and close companion. A deeply spiritual fighter, Kuga has the closest connection to other Kami than her kin. Yurona Chitai is the huntress, lethal with bow and swift of foot. Her signature strike is a lethal shot through the left eye. Kenzai Hyo is the strongest and largest of the Nekomata, quick to anger but equally as quick to laugh. Tora Kokan is a master of stealth and revels in silently eliminating enemies from the shadows. Yama Mimi is talented in guile and misdirection, her distractions exposing vulnerabilities that she and her kin can exploit.

    The Nekomata have another reason for their travels. Rayon and Kuga are deeply concerned with the decline of their kind. No Nekomata has been reborn for more than a decade now with half of the twelve known Kami not having been seen as Nekomata since the death of their most recent incarnations. Their meeting with Raven Spirit not only opened a possible fifth column within the Union for the Empire, but it also offered hope to the Nekomata. These natives of the Americas were a distant kin to the Nekomata. Might this Great Spirit of theirs hold the key to returning the lost Kami?

    The Pride of the Nekomata Detachment kit builds six multi-part resin miniatures;

    • 1x Komanu Rayon
    • 1x Yurona Chitai
    • 1x Kenzai Hyo
    • 1x Tora Kokan
    • 1x Yama Mimi
    • 1x Ichiko Kuga
    • 6x Base

    The Pride of the Nekomata Detachment can be used in games of both Lost World Exodus and Wild West Exodus.

    Please note: Miniatures are supplied unpainted and some assembly will be required. Character Unit Cards are not included and can be found on the Wild West Exodus website.

    MSRP $59.03

    Released on March 27, 2021

    $59.03

  • Tempered by revolution, civil war and failed conquests; forged in the fires of invasion and the minds of brilliant men and women, the Commonwealth stands as a beacon of hope to oppressed humanity. A democracy that stretches from the industrial centres of Poland-Lithuania to the snowy wastes of Siberia and the steppes of Mongolia, the Commonwealth’s people come from a hundred or more cultures and groups but are united by the loyalty to their state and the Tsar who safeguards it. Required to serve their country and fellow-citizens in whatever capacity they can, the Commonwealth can call upon huge reserves of strength to ensure its survival and prosperity. Enriched by the technological bounties rested from the jealous hands of those who sought to manipulate the world, the Commonwealth stands as a testament to the will and perseverance of the common man. Long live Mother Russia, long live the Commonwealth, long live her People, long live the Tsar!

    Commonwealth Frontline Squadrons are the first into the fray for Mother Russia. With veteran commanders and patriotic crew, they do not hesitate in fighting up close and personal, pounding the enemy with volleys of turret fire and broadsides whilst protecting the more fragile carriers and other support vessels.

    The Commonwealth Frontline Squadrons kit builds six multi-part plastic miniatures;

    • 2x Commonwealth Cruisers (Each Cruiser can be built as either Kutsov, Norilsk, Oleg or Sineus Class)
    • 4x Commonwealth Rurik Frigates

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    2 Available

    MSRP $42.00

    Released on Feb. 27, 2021

    $35.99

  • The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth in this new Dystopian Age can the world be brought into a new dawn of achievement and prosperity.

    Enlightened Frontline Squadrons are the mainstay of the Covenant’s fleet. With experienced commanders on the bridge and veteran engineers maintaining advanced technologies within the hull, these ships are marvels of the Dystopian Age, bringing volleys of particle cannon fire and aetheric broadsides to bear against those who would stand in the way of Progress.

    The Enlightened Frontline Squadrons kit builds eight multi-part plastic miniatures;

    • 2x Enlightened Cruisers (Each Cruiser can be built as either Antarctica, Chatelet, Copernicus, Lovelace, Stiletto or Ulysses Class)
    • 6x Enlightened Drone Frigates (Each Frigate can be built as Germain or Merian Class)
    • 2x Enlightened SRS Tokens
    • 2x Base

    Please note: Miniatures are supplied unpainted and some assembly will be required. Unit Cards are not included and can be found on the Dystopian Wars website.

    Backorder

    MSRP $42.00

    Released on Feb. 27, 2021

    $35.99

  • Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

    This box set not only provides everything you need for two players to start playing Dystopian Wars, but it also contains a campaign that details the theft of the prototype Hypatia Class Generator ship by the Russian double agent Helsinki Markov. The Commonwealth Intelligence Service (known as the Okhrana) have seen a chance to acquire Enlightened secrets and add new technology to their arsenal in order to better defend the Commonwealth. They risk reprisals from the Enlightened but as long as the technology is theirs it would be worth the consequence. The Covenant guard their secrets jealously and losing the Generator ship will cost them years of research and development. The game is afoot and the stakes are high for both sides.

    The Hunt for the Prometheus will walk players through the rules of Dystopian Wars game by game, slowly building up to the final confrontation between the Russian Commonwealth Fleet and the Covenant of the Enlightened Fleet.

    The Hunt for the Prometheus starter set contains everything you need to play Dystopian Wars, containing:

    • 30 Highly Detailed Plastic & Resin Miniatures
    • 1x 14 Ship Covenant of the Enlightened Fleet
    • 1x Descartes Class Control Ship
    • 1x Hypatia Class Generator Ship
    • 3x Copernicus Class Heavy Cruisers (Each Cruiser can alternatively be built as either Antarctica, Chatelet, Lovelace, Stiletto or Ulysses Class)
    • 9x Merian Class Drone Frigates (Each Frigate can alternatively be built as Germain Class)
    • 1x 16 Ship Commonwealth Fleet
    • 1x Borodino Class Battleship
    • 5x Kutsov Class Cruisers (Each Cruiser can alternatively be built as either Norilsk, Oleg or Sineus Class)
    • 10x Rurik Class Frigates
    • 1x Rule Book
    • 1x Campaign Book
    • 2x Victory & Valour card Decks
    • 60 Cards in each deck
    • 1x Template Set
    • 40x Action Dice
    • 12x Critical Dice
    • 2x Condition token sets
    • 1x Iceberg & Physeter Construction Token Set
    • 3x Medium Bases

    Please note:

    Miniatures are supplied unpainted and some assembly will be required. Printed materials are supplied in English. Unit Cards are not included and can be found on the Dystopian Wars website.

    MSRP $130.00

    Released on Jan. 30, 2021

    $124.01

  • Vladamir Ursul could have lived out the rest of his life in peace, tending his small plot of land and hunting in the forests that surround it. Destiny, however, had other plans for him. As a young man Vlad enlisted for the Commonwealth Army and found that his upbringing in the foothills of the Carpathian Mountains and experience as a trapper and huntsman served him well in his new role as a forward scout and picquet. Vlad left the raising of his son, Roman, to his wife while his path took him into the service of his brother-in-law, the Enlightened scientist Burson Carpathian. When Vlad was reunited with his son nearly two decades later, he fully intended to settle down and make up for lost time but Roman was a stranger to him and their lives were so radically different that Vlad struggled to find a way to fit in with the lad.

    During his formative years Roman Ursul was given the best education possible. Following the work of Burson Carpathian and the Covenant of the Enlightened, Roman grew to be a brilliant young man. He dreamed of a chance to impress Carpathian, seeing him as both mentor and father-figure, even though they had barely corresponded. Despite these efforts, however, Carpathian was a difficult man to impress and following the death of his wife Veronica he became obsessed by some “great work” that Roman was mostly excluded from. This obsession made it even more difficult for Roman to receive the attention and recognition he craved but his own work on human / machine integration became all the more advanced as a result.

    Roman’s psychopathy truly took hold at the age of 19. What began as inspiration in the form of a demon named Caym; an amalgam of man and bird, soon turned into an obsession of his own to mirror that of his uncle’s. Upon discovering Caym in his studies, Roman began to work towards creating a way for man to fly with wings of his own. His initial focus was on his own flight harness but while this gave some amount of gliding ability it was not the same as true flight. The desire to soar amid the clouds was a strong lure and Roman wanted to find a way of attaching mechanical wings to a human frame whilst still keeping the original personality of the subject. This last part was extremely difficult to achieve as most Creations, Menials and other experiments made by the Enlightened, especially Carpathian’s own work, retained very little of the person they once were. As Roman worked on this problem without respite, the alter-ego of Caym began to assert greater dominance. This process was completed just before he left London to follow Carpathian and his father to the Americas. In the process of trying to stop a serial killer’s murderous spree on the streets of Whitechapel, he began to see that only the strongest mind is capable of such depravity and in order to truly free his potential he must follow that path. Thus, in an East London backstreet, Caym was born and Roman Ursul was left behind.

    In the New World, meeting with his uncle and reuniting with his father, Caym was emboldened to take more risks in his experiments and despite the mounting human cost, he produced breakthrough after breakthrough. Taking principles of his own flight suit and refining the methods of Kyle the Black and others in the Enlightened, Caym created Hellion, a blending of man and winged machine. Gifting a flock of such constructs to his uncle caused Carpathian to take notice of what Caym was achieving. Such recognition was bittersweet as Carpathian soon lost interest once he realised that the application of this new technology would not significantly further his own work as the Hellion lacked higher brain functions, much like the other augmented meniels and henchmen the Enlightened constructed. Undeterred by this Caym continued and when a young Warrior Nation woman sought him out he had his true success.

    Whitewing was destined to be a Peyasa Spirit Walker, and belonged to the same tribe as Alcon and his daughters. Despite their assistance, each time she attempted the ritual she was rejected by the Great Spirit. Alcon claimed that she had a shadow following her and she would never walk the path of a Spirit Warrior. Fleeing her tribe in shame she heard rumour of Caym’s experiments and pleaded with him to succeed where Alcon had failed and let her fly. Caym recognised a dark side to her that mirrored the one that resided within himself, and knew that she had the conviction needed to pass through the process intact. He was right. The surgery and full integration with the RJ fuelled machinery was a success and Whitewing became his most trusted lieutenant and companion.

    Now all Caym needed was the recognition he deserved. After murdering his uncle, Caym came to appreciate that death for those of value to the Covenant was not as permanent as it might have otherwise been. Carpathian was brought back from the brink of death by Kyle the Black and Augusta Byron, cursed thereafter with psychotic killing rampages as often as genius lucidity. Now Caym is on the run from his murderous uncle and trying to keep one step ahead of those who would turn him in. Not willing to lose his son and unable to calm the raging Carpathian, Vlad has gone into exile along with Caym, in an attempt to keep his only son alive where his skills as a frontiersman, hunter and trapper are invaluable.

    Following his success with Whitewing and now free of any oversight by the Enlightened, Caym developed a new higher breed of Hellion - the Apex Hellion. While not as free thinking and perceptive as Whitewing, these winged marvels still retain much more of their will than other Constructs and their effectiveness as killers and ambush predators is without equal.

    The Murder of Hellion Posse kit builds five multi-part resin miniatures;

    • 1x Caym
    • 1x Whitewing
    • 1x Vladimir Ursul
    • 2x Apex Hellions
    • 5x Bases

    1 Available

    MSRP $59.03

    Released on Jan. 30, 2021

    $59.03 $50.04

  • Born in 1854, Theodore Roosevelt was somewhat of a sickly child. To the young Teddy, as his parents called him, his weak constitution was something that needed to be challenged and overcome. In the aftermath of the Ore War, Roosevelt applied himself to a life of service, joining the Union military at seventeen. It was there that his exuberant personality, keen and varied interests, and robust masculinity quickly made him a favourite amongst the men and women he served alongside. Roosevelt was deployed to fight against Latin Alliance insurgents in Cuba as part of 273rd Cavalry Regiment, in a platoon known as the Rough Riders.

    Roosevelt's success with the Rough Riders saw him promoted to First Lieutenant and platoon leader under Colonel Leonard Wood. Three years later, Roosevelt was a Major when the Rough Riders were deployed to Antarctica as part of the 12th Expeditionary Force.

    After the Union was defeated at Shirase Valley by a Japanese detachment, With their horses maimed or killed in the clash, Roosevelt provided an ingenious solution. He had studied the attempts by expeditions to domesticate a native saurian species know as Trodon. He agreed they would be suitable mounts for his cavalry and put his Rough Riders to the challenge. After several months of wrangling, Roosevelt led his first detachment of Trodon cavalry to repel a small skirmishing force of Canadian Blackhoofs that were attempting to break through to the Ross Ice Shelf.

    “In any moment of decision, the best thing you can do is the right thing, the next best thing is the wrong thing, and the worst thing you can do is nothing.” - Major Roosevelt at the Battle of Mount Erebus.

    The Theodore Roosevelt - Lost World Explorer kit builds one multi-part resin miniature;

    • 1x Theodore Roosevelt - Lost World Explorer
    • 1x Base

    MSRP $25.49

    Released on Jan. 1, 2021

    $25.49

  • The small but productive town of Rio Sonora has enjoyed relative anonymity over the years allowing it to grow in peace and prosperity. A recent influx of visitors from across the border of New Mexico and the Arizona Territories has shattered this peace. Now many outlaws have used the town as a place to hide out and lay low meaning that in an inevitable influx of Lawmen and Union Agents has followed close on their heels. Now the streets of Rio Sonora run with the blood of innocents as well as the not so innocent and gunfights and all-out skirmishes tarnish this once vibrant oasis in the New Mexican desert. Those who still call Rio Sonora their home either have no way of moving or are too stubborn to stay.

    This Warcradle Scenics Rio Sonora Scenery kit contains:

    • 1x Rio Sonora Domicile featuring,
    • 1x Multi-part Building
    • 1x Ladder
    • 1x Table
    • 4x Stools
    • 1x Bed

    MSRP $29.33

    Released on Nov. 28, 2020

    $26.40

  • Beings from another dimension, Super-human arch-villains, deranged cyborgs created by the government - whatever your nemesis is you can rest assured they will take their fight to the streets, in broad daylight to maximise any collateral damage! It is your job, brave heroes, to defeat them without leveling half the city. Good luck!

    This 28mm - 40mm scale Super City Scenery kit contains;

    1x Construction Site, featuring

    • 4x Ladders
    • Wooden pallet
    • Generator

    Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.

    1 Available

    MSRP $14.00

    Released on Oct. 31, 2020

    $12.60

  • Associate members of the Covenant of the Enlightened do not enjoy the respect or prestige that Covenant Peers do, but they are often the ones who do most of the leg work. In order to be officially recognised as an associate of a Peer, an individual will have to put in hours of thankless research and errand running for their sponsoring Peer. Of course like all who are drawn to the Enlightened, being in possession of a keen mind and a drive to push the boundaries of human understanding is a prerequisite. But associates often lack the opportunity or financial means to secure an actual Peerage in the Covenant.

    Girauld Eres was one such associate, a Parisian naturalist who had developed into a minor celebrity as he toured Paris society with his collection of primates. Girauld's real passion lay in animal physiology and his personal menagerie was home to some impressive specimens. Showing a talent for specimen capture, he was approached by Warick Hudson and earned a sponsorship into the Covenant as an associate following his collaboration on the spectral containment technology with Hudson and Katherine Holst.

    The night of his accident, Eres was working in his laboratory on a skin healing accelerant that went horribly wrong. When the beaker exploded, the chemicals that sprayed over him were not yet mixed correctly and began to eat away at his flesh. Fortunately Eres had been playing host the evening before to Xavier Bichat, an elderly Enlightened Peer. When Bichat was brought back to the house, it was already too late. Girauld’s skin had already been flensed from a large part of his body. Fortunately, Bichat was a keen study of the restricted galvanic arts, having reanimated a simian construct just the previous evening for Girauld’s entertainment. With a very little time remaining Xavier was forced to use that same construct to hold Eres’ brain.

    The process was rushed and Xavier’s knowledge of the techniques involved were far from extensive. As a result Eres retained very little motor function in his new body and so, staggering like a victim of a massive stroke or palsy, Eres was conveyed by sea to Countess Augusta Byron in the Union of Federated States. The journey brought him close to death and his brain would not survive the trauma of a second transplant, so Girauld had little choice but to submit to a number of surgical procedures by the Countess that allowed him to regain greater control of the body, with the exception of his left arm. That was rectified by a prosthetic that gave Girauld significantly increased strength to further augment the exceptional size of his primate body..

    Although Girauld was grateful to still be alive it would be impossible to return to Parisian society in his new form. He therefore spent some time in the Badlands of the Union, where open spaces away from others were plentiful. One advantage of having the body of a 700lb gorilla was a vastly increased strength. Girauld was a sickly child and life as an academic did nothing to increase his vitality so the change was significant. He realised that he could snap small trees, lift large rocks and even hurl a man bodily more than 30 feet through the air. He discovered that last fact when a group of American hunters mistook him for a trophy animal.

    It was while in the Badlands during the Atlas Affair that the outlaw Jim Petersen gave him the nickname of Mr Ears. So extraordinary were the circumstances of their adventure together that the name was quickly adopted in the local press and a year later when President Johnson awarded them both the inaugural Presidential Medal of Freedom, it was presented in the name of Mr Ears.

    With a new found sense of purpose, Mr Ears joined with Warwick Hudson and the rest of the ‘Soul Hunters’ on their expedition to Antarctica. Armed with the wrangling tools he developed during the Atlas Affair, Mr Ears is determined to study the reported megafauna discovered in the Lost World and create a new menagerie of wonders to show to the world.

    The Mr Ears kit builds one multi-part resin miniature;

    • 1x Mr Ears
    • 1x Base

    1 Available

    MSRP $34.88

    Released on July 25, 2020

    $34.88 $28.00

  • Born under the Raj in Delhi, Rani Nimue had a turbulent childhood. Her English-born father worked for the diplomatic service and moved across the country to wherever Her Majesty required him, his wife and only child dutifully following. At the height of the Indian Mutiny, Rani’s mother was killed and her father was faced with the difficult task of raising his daughter alone. Seeing to it that she was educated by a succession of governesses and tutors, her father proudly saw her grow into a beautiful and fiercely intelligent woman. Rani secretly harboured a wanderlust and restlessness that, added to the stifling restrictions of Victorian society brewed within her until she was fit to either explode or run away and leave it all behind. Eventually her love for the swaggering Outlaw Broad Arrow Jack, after a chance encounter in the Port of Bombay, twisted her father’s pride to shame when, at the age of sixteen, she ran away with the pirate and was not heard from again for nearly a decade.

    Now master of a crew of her own, the self-styled Captain Nimue has earned a substantial bounty on her head for the audacious theft from the Barrow Shipyards of a prototype RJ-powered submersible. Nimue rapidly built a notoriety for using the stolen submarine, which she had christened ‘The Nautilus’, to make lightning raids on European shipping. While this brought down the ire of the Crown and their allies, her exotic looks and penny-dreadful fuelled reputation made her popular with the press and the public.

    In the space of three years, Nimue and her crew of highly efficient Chowkidar were reported in raids as far apart as Portsmouth and Kolkata Port in India. Agents for the Crown identified a common thread in many of these raids being linked to Nimue’s apparent obsession with collecting antiquities from across the Empire. Whether this is simple fascination or part of some greater strategy is unclear though an interrogation of a former accomplice hints that Nimue believes she is a reincarnation of the Lady of the Lake from Arthurian legend. Fanciful as this might seem, in an age where there are whispers of werewolves and mechanical monstrosities coming from the former American colonies, as well as ancient alien technologies and mega-fauna in Antarctica, it cannot be discounted.

    Mythical figure or not, when repeated attempts to apprehend Captain Nimue proved futile, the Right Honourable Jonathan Peel of Her Majesty’s government brokered an alternative. Under Peel’s bargain, Nimue was gifted copies of dozens of historical documents from the archives and granted access to restricted sites of special interest across the Empire. In exchange for this consideration, as well as a generous charter, the fierce Pirate-Queen agreed to put her considerable skills in service to the Empire by targeting the enemies of the Crown and aiding the East Indian Trading Company in supporting British interests in the West.

    Whether stealthily operating submerged in the Gulf of Mexico or audaciously sailing on the surface up and down the Mississippi, the newly dubbed HMS Nautilus was a constant thorn in the sides of both the Union and Outlaws operating in the area. Leading her rough but highly disciplined crew ashore in raiding parties she operated as a privateer on behalf of the British Empire, though has no real love for the Crown or the English.

    Highly skilled with the blade and trident she is a formidable adversary on land or at sea, especially as her harpoon gun is never far from her side. Nimue’s love of fame and fortune is only tempered by her sense of loyalty to her crew. Beautiful, but deadly, Nimue and the Nautilus are a force of nature, and now with new orders their wheel has turned them South towards Antarctica and the Lost World...

    The crew has changed many times over the years, some decide to take their share of the wealth and settle down, some fall in battle and are given up to the depths and fresh new recruits come aboard whenever the need arises. Some faces have remained the same, however, such as the solid and dependable Violet Smee who, as Nimue’s first officer, commands the Chowkidar with ruthless efficiency. Sardar Hardit Singh, The Nautilus’ Boatswain is very protective of his Captain and is never far from her side in a fight. Erasmus Darwin is the resident engineering specialist and while he rarely speaks of his colourful past his knowledge of Enlightened Technology is clear to see in the power-chair he uses to move around in. Charlotte Anning is the ship's navigator and archivist, never short of the answer to any questions, given enough time to research it in the vessel's surprisingly extensive library. Neko Mei’s role is a little harder to quantify but she has a number of skills including infiltration, stealth and close combat, this would then make her the Nautilus’ ‘acquisitions' specialist.

    The Wrath of the Nautilus Detachment builds six multi-part resin miniatures;

    • 1x Rani Nimue
    • 1x Sarder Hardit Singh
    • 1x Charlotte Anning
    • 1x Neko Mei
    • 1x Violet Smee
    • 1x Erasmus Darwin
    • 6x Bases

    MSRP $52.32

    Released on June 27, 2020

    $52.32

  • The story of the Custos Crypta begins in the year 700 BCE at the height of the Kushite Empire when the authority of Pharaoh Neferkare Shabaka was considered absolute. Shabaka was said to be blessed by the ancient Egyptian Goddess Khepera. It was in Khepera’s name that Shabaka ruled, from Nubia to the Nile Delta and a blood sacrifice was made daily in his name. For this tribute, the Kushite Empire was gifted the service of the Custos Crypta, a sentient insectoid species that acted as both guardian and custodian of Shabaka and his people. But time and the treachery of humankind are the only constants in this world and Shabaka was murdered by his nephew Taharqa. The remaining Custos Crypta were entombed alongside their Pharaoh in the pyramid at el-Kurru, there to remain for the rest of eternity. At least that was the plan…

    The Crypt Guardian was the last of its kind to survive the overthrow of Shabaka. Though thought dead by the primitive priests at the time, the Guardian had instead entered into a state of cryptobiosis and its desiccated body was interred alongside the slain Pharaoh. When the pyramid at el-Kurru was excavated by George Reisner and his team in 1919, the Guardian was taken as a curio back to the Museum of Fine Arts in Boston, Massachusetts. It was late one night that Sara Heriot, a researcher, made the mistake of spilling a glass of water onto the Guardian’s inert form. Though initially, it appeared no harm was done, by the following morning, the Guardian had vanished, revived and now enacting the will of Khepera once more to ensure her servants are triumphant in the Shadow War.

    The Crypt Guardian extends its influence through humanity by way of mentally compelled servants. Sara Heriot and her colleague Victoria Taylor were swiftly brought under the control of the Crypt Guardian on its reawakening. Though utterly dedicated to the whims of Khepera, regrettably any initiative or higher reasoning is stripped away by the process which limits the Custos Crypta’s use of such enslaved pawns.

    Crypt Grubs are the larval form of the Custos Crypta and the most numerous of the creatures to be encountered. Usually tasked with all manner of menial tasks, when fed a specific blend of proteins and secretions they rapidly evolve into their required final form. One such final form is evolved for long-distance infiltration and observation, perfect for fighting the Shadow War. The Crypt Sham has a passing resemblance to a human silhouette when at rest. When in low light or illuminated by solitary street lamps, a Crypt Sham can stand in such public spaces and observe a target for hours without arousing suspicion.

    The Custos Crypta Faction Starter Set builds six multi-part resin miniatures;

    • 1x Crypt Guardian
    • 1x Victoria Taylor
    • 1x Sara Heriot
    • 2x Crypt Grub
    • 1x Crypt Sham
    • 6x Base

    Backorder

    MSRP $52.32

    Released on June 27, 2020

    $52.32

  • Naturalists and biologists will say that Nature is a living thing in perfect balance. But what they do not realise, is that such harmony has only been reached through the influence of the ancient force known as the Wyld. This power was worshipped in its own right in ages past and even today can be found in the roots of many more… sanitised religions. The Wyldborne still remember the old ways, however, and all the raw power that comes from those who walk in its shadow.

    Dorothy Good was raised in the Old Lore along with her sister, Mercy. Her mother would have had it no other way. When Dorothy was of age she began to listen to the Wyld in the forest. As the woodland willed her to, Dorothy laced the family soup with the fungi she had foraged the previous night. All of them fell deathly ill and, as promised, her parents quickly succumbed to the toxins. But for Dorothy and her sister, they awoke changed. Now the forest speaks to her every night. The Shadow War has begun and the Wyld has such plans for the Wyldborne…

    The serpents Blood and Nadrageel visited the Good home the night after her parents died. Nature wastes nothing. Once the reptiles had fed, the sacrifice Dorothy had made to the Wyld bound the snakes to her service. Blood has become virtually inseparable from Dorothy, while his sibling (mirroring Dorothy’s relationship with her own sister) prefers to hunt independently and alone. Even so, at a glance, Blood and Nadrageel know when their mistress needs them to hunt down and hold someone fast… and when to feed.

    A literal avatar of the Wyld, Sernos is a terrifying amalgam of beast and nightmare. Known in antiquity as ‘the Goat’, Sernos has stalked the shadowy forests since before mankind could form words to name him. Waxing strong as the Wyld is nourished by the 20 million dead from the Great War, now that Dorothy has begun to gather the Wyldborne, Sernos answers the call.

    The barrow-witch Mercy Good might be the older sister, but she lacks the temperament to lead the Wyldborne. Mercy is all aggression and primal fury. She revels in murder and bloodshed wherever it might find release. Only the call of the Wyld compels her to serve alongside her sister, though the same voices that drive Dorothy to plot and scheme do nothing but fuel Mercy’s rage.

    Loren is a Nuckalavee. These mythical creatures have a rapacious hunger which causes them to hunt deer and other prey in the deep forests. Stepping between shadows and preferring to hunt by moonlight, Loren is nonetheless a capable member of the Wyldborne. Strong and perceptive, Loren understands the power of the Wyld all too well. As long as her voracious appetites are sated, she can be relied upon to fearlessly attempt any task that Dorothy Good may require of her in the Shadow War.

    The Wyldborne Faction Starter Set builds five multi-part resin miniatures;

    • 1x Dorothy Good & Blood
    • 1x Mercy Good
    • 1x Loren
    • 1x Nadrageel
    • 1x Sernos
    • 5x Base

    1 Available

    MSRP $52.32

    Released on May 30, 2020

    $52.32 $36.75

Showing 221 to 240 of 278 results

items per page

Show filters